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/* list.h - the opkg package management system

   Tick Chen <tick@openmoko.com>

   Copyright (C) 2008 Openmoko Inc.

   This program is free software; you can redistribute it and/or
   modify it under the terms of the GNU General Public License as
   published by the Free Software Foundation; either version 2, or (at
   your option) any later version.

   This program is distributed in the hope that it will be useful, but
   WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   General Public License for more details.

   This is modified from Linux Kernel.
*/

#ifndef _LINUX_LIST_H
#define _LINUX_LIST_H

struct list_head {
    struct list_head *next, *prev;
};

#define LIST_POISON1  ((struct list_head *) 0x00100100)
#define LIST_POISON2  ((struct list_head *) 0x00200200)

#define LIST_HEAD_INIT(name) { &(name), &(name) }

#define LIST_HEAD(name) \
	struct list_head name = LIST_HEAD_INIT(name)

#define INIT_LIST_HEAD(ptr) do { \
	(ptr)->next = (ptr); (ptr)->prev = (ptr); \
} while (0)

static inline void __list_add(struct list_head *newitem,
                              struct list_head *prev,
                              struct list_head *next) {
    next->prev = newitem;
    newitem->next = next;
    newitem->prev = prev;
    prev->next = newitem;
}

/**
 * list_add - add a new entry
 * @newitem: new entry to be added
 * @head: list head to add it after
 *
 * Insert a new entry after the specified head.
 * This is good for implementing stacks.
 */
static inline void list_add(struct list_head *newitem, struct list_head *head) {
    __list_add(newitem, head, head->next);
}

/**
 * list_add_tail - add a new entry
 * @newitem: new entry to be added
 * @head: list head to add it before
 *
 * Insert a new entry before the specified head.
 * This is useful for implementing queues.
 */
static inline void list_add_tail(struct list_head *newitem, struct list_head *head) {
    __list_add(newitem, head->prev, head);
}


/*
 * Delete a list entry by making the prev/next entries
 * point to each other.
 *
 * This is only for internal list manipulation where we know
 * the prev/next entries already!
 */
static inline void __list_del(struct list_head * prev, struct list_head * next) {
    next->prev = prev;
    prev->next = next;
}

/**
 * list_del - deletes entry from list.
 * @entry: the element to delete from the list.
 * Note: list_empty on entry does not return true after this, the entry is
 * in an undefined state.
 */
static inline void list_del(struct list_head *entry) {
    __list_del(entry->prev, entry->next);
    entry->next = LIST_POISON1;
    entry->prev = LIST_POISON2;
}

/**
 * list_del_init - deletes entry from list and reinitialize it.
 * @entry: the element to delete from the list.
 */
static inline void list_del_init(struct list_head *entry) {
    __list_del(entry->prev, entry->next);
    INIT_LIST_HEAD(entry);
}

/**
 * list_move - delete from one list and add as another's head
 * @list: the entry to move
 * @head: the head that will precede our entry
 */
static inline void list_move(struct list_head *list, struct list_head *head) {
    __list_del(list->prev, list->next);
    list_add(list, head);
}

/**
 * list_move_tail - delete from one list and add as another's tail
 * @list: the entry to move
 * @head: the head that will follow our entry
 */
static inline void list_move_tail(struct list_head *list,
                                  struct list_head *head) {
    __list_del(list->prev, list->next);
    list_add_tail(list, head);
}

/**
 * list_empty - tests whether a list is empty
 * @head: the list to test.
 */
static inline int list_empty(const struct list_head *head) {
    return head->next == head;
}

/**
 * list_empty_careful - tests whether a list is
 * empty _and_ checks that no other CPU might be
 * in the process of still modifying either member
 *
 * NOTE: using list_empty_careful() without synchronization
 * can only be safe if the only activity that can happen
 * to the list entry is list_del_init(). Eg. it cannot be used
 * if another CPU could re-list_add() it.
 *
 * @head: the list to test.
 */
static inline int list_empty_careful(const struct list_head *head) {
    struct list_head *next = head->next;
    return (next == head) && (next == head->prev);
}

static inline void __list_splice(struct list_head *list,
                                 struct list_head *head) {
    struct list_head *first = list->next;
    struct list_head *last = list->prev;
    struct list_head *at = head->next;

    first->prev = head;
    head->next = first;

    last->next = at;
    at->prev = last;
}

/**
 * list_splice - join two lists
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 */
static inline void list_splice(struct list_head *list, struct list_head *head) {
    if (!list_empty(list))
        __list_splice(list, head);
}

/**
 * list_splice_init - join two lists and reinitialise the emptied list.
 * @list: the new list to add.
 * @head: the place to add it in the first list.
 *
 * The list at @list is reinitialised
 */
static inline void list_splice_init(struct list_head *list,
                                    struct list_head *head) {
    if (!list_empty(list)) {
        __list_splice(list, head);
        INIT_LIST_HEAD(list);
    }
}



#define _offsetof(TYPE, MEMBER) ((size_t) &((TYPE *)0)->MEMBER)
#define container_of(ptr, type, member) ({                      \
        const typeof( ((type *)0)->member ) *__mptr = (ptr);    \
	(type *)( (char *)__mptr - _offsetof(type,member) );})

/**
 * list_entry - get the struct for this entry
 * @ptr:	the &struct list_head pointer.
 * @type:	the type of the struct this is embedded in.
 * @member:	the name of the list_struct within the struct.
 */
#define list_entry(ptr, type, member) \
	container_of(ptr, type, member)

/**
 * list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); \
        	pos = pos->next)

/**
 * __list_for_each	-	iterate over a list
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 *
 * This variant differs from list_for_each() in that it's the
 * simplest possible list iteration code, no prefetching is done.
 * Use this for code that knows the list to be very short (empty
 * or 1 entry) most of the time.
 */
#define __list_for_each(pos, head) \
	for (pos = (head)->next; pos != (head); pos = pos->next)

/**
 * list_for_each_prev	-	iterate over a list backwards
 * @pos:	the &struct list_head to use as a loop counter.
 * @head:	the head for your list.
 */
#define list_for_each_prev(pos, head) \
	for (pos = (head)->prev; pos != (head); \
        	pos = pos->prev)

/**
 * list_for_each_safe	-	iterate over a list safe against removal of list entry
 * @pos:	the &struct list_head to use as a loop counter.
 * @n:		another &struct list_head to use as temporary storage
 * @head:	the head for your list.
 */
#define list_for_each_safe(pos, n, head) \
	for (pos = (head)->next, n = pos->next; pos != (head); \
		pos = n, n = pos->next)

/**
 * list_for_each_entry	-	iterate over list of given type
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry(pos, head, member)				\
	for (pos = list_entry((head)->next, typeof(*pos), member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_reverse - iterate backwards over list of given type.
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_reverse(pos, head, member)			\
	for (pos = list_entry((head)->prev, typeof(*pos), member);	\
	     &pos->member != (head); 	\
	     pos = list_entry(pos->member.prev, typeof(*pos), member))

/**
 * list_prepare_entry - prepare a pos entry for use as a start point in
 *			list_for_each_entry_continue
 * @pos:	the type * to use as a start point
 * @head:	the head of the list
 * @member:	the name of the list_struct within the struct.
 */
#define list_prepare_entry(pos, head, member) \
	((pos) ? : list_entry(head, typeof(*pos), member))

/**
 * list_for_each_entry_continue -	iterate over list of given type
 *			continuing after existing point
 * @pos:	the type * to use as a loop counter.
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_continue(pos, head, member) 		\
	for (pos = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head);	\
	     pos = list_entry(pos->member.next, typeof(*pos), member))

/**
 * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry
 * @pos:	the type * to use as a loop counter.
 * @n:		another type * to use as temporary storage
 * @head:	the head for your list.
 * @member:	the name of the list_struct within the struct.
 */
#define list_for_each_entry_safe(pos, n, head, member)			\
	for (pos = list_entry((head)->next, typeof(*pos), member),	\
		n = list_entry(pos->member.next, typeof(*pos), member);	\
	     &pos->member != (head); 					\
	     pos = n, n = list_entry(n->member.next, typeof(*n), member))

#endif